The thing about designers and their clients

Sunday, 16 January 2011

I am a designer, not a fucking screwdriver.

A good, experienced designer has at least 10,000 hours looking at things, playing with them, their shapes, how they relate, what they might mean, what they look good with, how their contour is interrupted, what temperature or emotions might be connoted, how their colors work with other colors, how heavy they are and how that weight makes other elements seem closer or smaller, where light falls, falls through, reflects, and what it all actually might mean. The average design client has zero.

So when a designer presents a client with a design the client tends to want to begin that journey of discovery, mistakes, and learning. Starting with the design in front of him.

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